Ostarara:So, I was just browsing through all my favourite pages and I ended up at First Person Shooter (which is basically a gaming blog from the guy who made "Half-Life and Death of Gordon Freeman"), and the guy who runs the place happens to have a twitter feed on the site. My eyes caught something about a mod called Research and Development, in my eagerness to actually find something to do, I ended up on the blessed site of Moddb.
I am greeted by this picture:

Reaction:
Niiiiceeeeee.I frantically start looking for the download button but I find (along with the fact that you need Ep2 for this) this instead:
R&D's hook is that it's essentially non-combative. Yep – you go without guns throughout (bar the ol’ Gravity jobbie, but hey, that’s more about construction than destruction here).So, they want me to kill a helicopter without a gun. Okay. I can do that. Maybe. Most likely. Possibly not.
But really, it sounds like a novel idea, maybe it is like Gmod but with a goal?
Anyhow, I start downloading and wait about 40 minutes for my computer to download the 81.76 MB file. To amuse myself I read a sea chart over the Swedish archipelago, good times.
When I came back after planning my pirate domination I realized I should just have downloaded the 54.57 MB installer. Oh well, let's fire this mod up!
I'm greeted by the standard menu-layout for almost all steam games, but with a very epic background.

So far so good, they haven't failed with the starting screen at least.
I click new game and the introduction is really some combines and antlions getting owned by each other, the screen also flickers to black and back again.
Then, I can finally move.

OHHAIGUYS! Oh wait, you're all dead.
Niicceeeeee.I start poking around and find that this place appears to be the home of some sort experiments carried out on antlions.

Meet Ginger, the antlion with the fire retardant carapace. I quickly figure that I could use Ginger's body to put out a fire under a stairwell. Doing so let's me access a small control room where I have to connect to sockets, but the cord that is supposed to connect the two is too short.
I despair.
But when looking around I find another cord hidden behind some wood. Sneaky.
Anyhow, connecting the two let's me access the upper floor of the testing chambers, where I find a laptop that has received mail. Above me I can hear someone shouting, then getting shot at.

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If they were escaping how in the world did they have time to mail me, and how do they know I'm alive?
Anyhow, I throw some switches that are close by, releasing an antlion called Brenda (who's carapace is bullet proof) and letting me get to a second room and passing throw a corridor which gives me a pheropod (you know, those little squishy things that let you control antlions, may come in handy).
This room is filled with dangling electrical lines and is quite clearly a maze where I have to guide Brenda to the end without frying her.
Ten seconds later I find myself looking out a window, I can see a few combines and next to a boarded door I can see a switch, I throw the switch, thus releasing the wrath of Brenda on the combines outside.

I quietly ask Brenda to turn around while I molest this dead Combine's body in a victory dance, including teabagging.
My path here on is blocked by a Combine force field, which draws energy from a Combine vehicle which is parked nicely underneath a bundle of some metal construction bars hanging from a wire. I position some explosives I found lying about under said bundle of metal and throw a switch.
Boom boom bang bang, I can now pass through an energy field.
Niiiiceeeee.Here I'm met by a non-working elevator and a never ending supplies of Combine soldiers with guns. I let Brenda take care of them while I scout for a cogwheel. I find one and use the elevator to get to some metal walkways, making my way into a building filled with combine troops. Nicely done.
But not to worry, I throw a switch and Brenda charges headfirst, killing everyone in her way.
But then, through another blasted force field a combine vehicle burst forward, driving over Brenda and killing her. I was so blinded by rage that I dropped a container on the vehicle.

That more or less conclucdes part A of level one, and I have to say that I'm really enjoying this mod! It really has the HL2 feel in it, and it makes my brain go tick tock. I like puzzle games.
I give this mod three top hats, two fedoras and one and a half summer ivy cap. Only way to improve that of which I've seen so far is some epic music going in the background (silently, of course. The sound effects themselves are very nice) and making my computer handle all the settings on high.

All in all, this is totally worth checking out:
Research and Development